$ export CVSROOT=anoncvs@cvs.nopcode.org:/nop $ export CVS_RSH=ssh $ cvs co glh password: AnonCvs
$ cvs -q up -dP
$ ./configure --prefix=/usr $ make $ make install
$ ./configure --report PKGNAME: glh VERSION: 0.4 LANGS: c c++ REQUIRED: libSDL libSDL_image OPTIONAL: libSDL_mixer FLAGS: --without-sound --enable-debug
particles![]() |
2nd floor![]() |
near door![]() |
barrils![]() |
0.4 - 2005-06-02 design - add AreYouSure - new MainMenu design - add ChooseBody background - add mouse cursor texture shapes - change rows engineh - fix for particle colors. - add camera rotation thru the trace curve - add missing fclose() .. grrr - use null->realloc instead of malloc->realloc. - allow to draw the trace curve - add menus and mouse to AreYouSure - cleanup mdh2bin2 of warnings - acr configure enhacements - add glh.sh launcher - also install glh-auth program - particles parallel to the screen - drop all -Wall warnings - fix type declaration for Interface - solve bof on Traces algo. - fix some valgrind warnings - draw Sky using TGAloader functions. (drop texture struct) - sky drawing handled by Sky class instead of Render - sky destructor added - add traces into maps (Stage class) - implement blending functions (Traces class) - add Camera angle by vector instead of yawH/yawV - lot of memory leaks fixups - port to ACR - fix rotation angle into engineh instead of ase2car - add AreYouSure class to handlein Game - integrate Menu into choosebody - integrate PAH into MPH - support for PAH files (particlesystems) - add class Menu to handle buttons in menus. - add mouse in MainMenu - changes into drawImage for menu backgrounds. - add support for different shapes for particles. - reduce particle system memory by moving code to PS. - integrate Particles into Maps - add BASE and WIND to particle system. - add Particle system. - port to linux-ppc - fix for ATI (memdups img surface) - fixes for endiannes (arch:ppc) - port to darwin (MacOS-X)